One click. Your terrain generated, processed and engine-ready. Stratum handles the entire pipeline, so you can focus on what matters.
Every terrain artist knows the dance. Export, copy, open, configure, fix, re-export. Stratum removes the dance.
Stratum is the conductor. Each stratum is independent: toggle one off, run a single one, mix any combo. You compose, Stratum orchestrates.
Stratum bundles the tools real production needs, not the features that look good on a slide.
Don't waste an engine import to discover the mesh is wrong. Stratum's 3D viewer lets you inspect every variant (wireframe, textures, lighting presets) before it ever touches Unreal or Unity.
Stratum 0.1 ships with the full pipeline. Here's what's queued up after launch: Library, Store, more integrations and beyond.
Free to explore. Indie for solo devs and small teams. Studio for production. Subscription or perpetual on Indie, per-seat for Studio.