01 / Service
CUSTOM TERRAIN
Fully crafted terrain from scratch. Indie game levels to AAA open worlds, sculpted in Gaea 2, detailed in Houdini, delivered production-ready in your engine.
4 scale presets
UE5 · Unity · RAW
2 – 12 weeks
1 799 € – Sur devis
excl. VAT · all options
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02 / Service
HERO ASSETS
Landmark-scale, ultra-detailed assets built for cinematic worlds: terrain, vegetation, structures, climate FX.
4 asset types
Any engine
Timeline on call
On request
quote after scoping call
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Custom Terrain
Commission a fully crafted terrain, from indie game levels to AAA open worlds. Choose a scale preset below, configure your options and get a precise quote within 48h.
01 / Terrain
TERRAIN S
Indie devs | solo projects
Game level | small prototype | game jam
- 256m² – 2km²
- Textures 2K global
- Standard ~3 semaines
- 2 revision rounds
1.799 – 4.499 €
excl. VAT · toutes options
Select this preset
★ Best value
02 / Terrain
TERRAIN M
Indie studios | small teams
Open level | arch viz | serious game
- 2km² – 8km²
- Textures 4K global
- Standard ~6 semaines
- 2 revision rounds
2.999 – 8.499 €
excl. VAT · toutes options
Select this preset
03 / Terrain
TERRAIN L
AA studios | mid-size teams
Open world | driving sim | flight sim
- 8km² – 32km² (tiled)
- Textures 4–8K global
- Standard ~10 semaines
- 3 revision rounds
5.499 – 17.999 €
excl. VAT · toutes options
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04 / Terrain
TERRAIN XL
Large studios | special productions
Massive open world | film | ultra-scale
- 32km²+, any scale (tiled)
- Textures 8K+ global
- Scope on call
- Unlimited revisions
Sur devis
excl. VAT · scope on call
Request a quote
Hero Assets
Landmark-scale, ultra-detailed assets built for cinematic worlds: terrain, vegetation, structures, climate FX. Each type opens its own scoping brief.
01 / Hero
TERRAIN
Hero landscape asset
Giant terrain or singular landmark — scope defined on call.
- Any scale
- Ultra-detailed
- Timeline on call
- Unlimited revisions
On request
quote after scoping call
Select this preset
02 / Hero
VEGETATION
Foliage & biome assets
Hero trees, dense undergrowth, procedural biome systems.
- Any scale
- Ultra-detailed
- Timeline on call
- Unlimited revisions
On request
quote after scoping call
Select this preset
03 / Hero
STRUCTURE
Buildings, villages & castles
Modular or monolithic architecture — house to fortress scale.
- Any scale
- Ultra-detailed
- Timeline on call
- Unlimited revisions
On request
quote after scoping call
Select this preset
04 / Hero
CLIMATE FX
Waterfalls, fire & weather
Cinematic climate and environmental FX — waterfalls, storms, embers.
- Any scale
- Ultra-detailed
- Timeline on call
- Unlimited revisions
On request
quote after scoping call
Select this preset