What types of commissions do you accept?
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We specialize in 3D environment art: landscapes, terrain, atmospheric scenes, and hero assets. Both real-time (Unreal Engine 5 / Unity) and offline render deliveries are available.
How long does a project typically take?
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Most commissions range from 1 to 4 weeks depending on scope. The exact timeline is confirmed during the brief phase before any work begins, not after.
How many revision rounds are included?
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The number of revision rounds depends on the package selected. Terrain S and M include 2 rounds, Terrain L includes 3, and Terrain XL includes unlimited revisions. Revisions are scoped to the agreed brief. Major scope changes are quoted separately.
What do I need to provide to get started?
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A detailed brief including references, desired mood and style, technical requirements (engine, polygon budget, texture resolution) and your deadline. The more detail you provide, the better and faster the result.
What are the payment terms?
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Full payment is required upfront before work begins. This applies to all commission types and sizes.
What file formats do you deliver?
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You receive everything you need: terrain files, FBX meshes, and PNG textures, depending on your selection. Raw software source files are not included unless specifically agreed upon.
Do you work with studios or teams?
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Yes. We work with indie studios and larger teams on both one-off and recurring projects. For high-volume or long-term collaborations, contact us at
contact@kalysteon.com.